tag:blogger.com,1999:blog-14114860.post244548654232481344..comments2024-02-28T00:52:26.740-08:00Comments on The Lair of the Evil DM: The State of the Lairevildmhttp://www.blogger.com/profile/11365812717229067172noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-14114860.post-8339313766018617062007-11-08T14:01:00.000-08:002007-11-08T14:01:00.000-08:00I've been thinking a lot about your non-pulp pulp ...I've been thinking a lot about your non-pulp pulp project, and man is that an awesome idea. So many things fit into what I think it is you are trying to base that on. Johnny Sokko and his Giant Robot fits right in there, with its agents of Unicorn vs. the gargoyle gang. They wear jetpacks and have awesome helmets, while shooting the hell out of a group that looks like a combintation of Central american revolutionaries and Nazi's.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-14114860.post-3009134346559756642007-11-07T04:29:00.000-08:002007-11-07T04:29:00.000-08:00I was thinking about your post-war pulp project, w...I was thinking about your post-war pulp project, when I remembered what game I've actually used to run stuff like that- Ninjas and Superspies from Palladium. Great book. You could run something like Bond if you want, but that doesn't really work (at least with me as GM) when you have a group of pc's and not some lone superagent. Usually our adventures fell more along the lines of "team of highly skilled operatives take on world threatening danger....lots of combat ensues....and explosions...lots of explosions."<BR/><BR/>A question- have you gotten any farther with the serial pulp modules you've been reviewing (about the Presidential election plot)? I'm definitely curious to hear more.Anonymousnoreply@blogger.com