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Pigeon
Monday, November 28, 2005
Free Adventure
Pulp stories are a tricky thing, for every really great story you need to plow through some really lousy muck. Over at PulpGen, the authors have taken dozens of authentic pulp stories and converted them to PDF format. In addition to that they even give you little capsule reviews to help you avoid the really bad ones (Then again bad stories are kinda like bad movies, they seem to have a charm of their own). PulpGen has Pirate stories, Boxing stories, sports stories, lost world stories, and many others, a great sampling from all the worlds of pulp fiction. Download them, print them up and toss them in a folder- then read them at your leisure during staff meetings, training sessions or at your desk. Get your daily dose of action, adventure and intrigue and still maintain the façade of the dedicated employee.
Sunday, November 27, 2005
Tuesday, November 22, 2005
Red Nails
It looks like the Conan animated movie is moving forward. It’s looking good so far. They are doing an adaptation of Robert E Howard’s story “Red Nails”.
This is the style of art I would love to have for my Legends of Steel Game.
Check out the Link.
Labels:
Conan,
DVD's,
Robert E. Howard,
Swords and Sorcery,
Toons
Monday, November 21, 2005
The things we do for love
Last week I received a package of Tapes that I won on Ebay. They are part of the research I'm doing for my Legends of Steel game.
-ATOR THE FIGHTING EAGLE
-THE BLADEMASTER
-INVINCIBLE BARBARIAN
-CONQUEST
-DEATHSTALKER 3
So far I have sat through Deathstalker 3 I tried to sit through Conquest but my hand kept wandering to the remote. I finally turned it off and went to bed.
Friday, November 18, 2005
Geek links
D&D 101
I remember my first few games of Dungeons and Dragons as being an exhilarating, yet confusing foray into the unknown. We didn’t have the right dice (we played with six siders borrowed from a Kismet game and some paper chits), we weren’t quite sure how character levels and spell levels worked with each other, and nobody knew what the hell a Lucern hammer was (we just knew it was better than a regular hammer-My dwarf fighter used one in each hand in combat). Figuring out the game was half the fun, and in some cases our own rules were an improvement on the official rules. Well excuse me for sounding like an old fogey when I say “Damn kids these days got it too easy.” Case in point.
Mood Music
I’ve dabbled in the past with having music and sound effects in the background during games to help set the “mood” some times it worked sometimes it didn’t. It’s kinda like playing Ravenloft by candlelight; it sounds cool in theory but not very practical. But that was back in the day of the boom box and cassette tape. Now we are in the 21st century, and there is a company that claims to have a handle on it. RPG-Soundmixer has a free download where you can give it a try. And here is a place to find more sounds to use.
Where smart is sexy
That appears to be the motto at Gorgeous Geeks a calendar site that uses REAL geek gals not models as their calendar girls. Worth a look.
Thursday, November 17, 2005
Quite the scribe
Well I posted a bit of bashing last week. So this week I’ll update what’s going on gaming-wise
KODT
I'm currently working on two more “Lost Gaming Safari” articles for Knights of the Dinner table magazine. One is on the horror game Chill from Pacesetter games. the other is on The Marvel Superheroes Role-playing game by TSR.
I'm also working on an article that shows how to use movies as teaching tools to get players to role-play better, specifically in the regards to alignment and group interaction.
Legends of Steel
I am so close to finished with the rules. I'm still working with the magic system and trying to tie in a bit of Psionics. The character generation, combat, and campaign play are pretty much done. I have to do some more on the critters and then tackle the campaign world stuff. I have one professional artists on board for a piece of art or two and hopefully I’ll be able to get at least two more, the art thing is important to me cause I'm a very visual person. So although I sure in hell ain’t rich, I’m willing to invest a little to get nice artwork. Like I said before, some guys take 69 Ford Mustang and trick it out for a hobby, I'm gonna make my own game. And its gonna see print (even if its just a vanity run for friends and family).
For those of you who didn’t know, I'm working on my own Role-playing game called Legends of Steel. It’s what those in the gaming industry call a “Beer and pretzel game” that is to say a game to play for laughs or a quick aside rather than a full-scale campaign. I'm modeling it after the Sword & Sorcery B movies of the 80’s and the Fantasy comics of the 70’s.”
FASERIP-Pulp
I also started on a side project of taking the FASERIP rules from The Marvel Superhero Role-playing game and converting them to use in a 1930’s pulp setting. A much less ambitious project than Legends of Steel, but still a fun diversion. I’ve got about 13 pages written up and will probably post it on the Swords of Erisa website when it’s done.
I told myself – Self: “Don’t talk about writing, don’t read about writing, don’t dream about writing. Just sit down at the damn keyboard and write.”
So there we are.
Monday, November 14, 2005
Dollar Pirates, ARRRGGGHH!
Chap Mei is, as best as I can tell a small outfit that makes 1/18th inch bargain figures for sale at discount outlets. They have great ideas for figure lines. they do the standard soldier figures as well as police, rescue, and constrution figures and sets but they also have some really cool original lines, they have a Wildquest line that features arctic and jungle animals and the folks that capture them. they have a ninja line, a He-Man knockoff fantasy line, a knights and wizards line. and now the other day I ran across a Pirate line. the figures have cool detail, nifty equipment, and a great price point. their biggest failing if that the figures have no articulation in the knees and elbows. I think thats the only thing thats keeping this company from being way more popular. it's funny, the figures are awesome to look at, the detail and originality of the recent figures tells me someone at that company cares about what they are putting out,just look at these figures: the tatoos on the bald guy, the peg leg on the eye patch guy and the hand on the captain can be replaced by several different weapons (kinda like Mr. Han in Enter the Dragon) somebody at that company loved these guys to invest all that detail in them. but I just cant figure why these guys dont go for that extra articulation that would push these figures into direct competition with the little joe guys.
Sunday, November 13, 2005
WIP: Priestess of Nogar-Sai
I finally got the kitbash room into some semblance of order. and with the long weekend I was able to indulge in a little kitbashing. here is an early stage Kitbash using a Janay head, Jane body, Callisto outfit, and a wicked weapon made by Ed Cassar. still a work in progress.
In my D&D campaign world of Erisa, Nogar-Sai is the god of the undead. here we have a vampire high-priestess of his cult.
In my D&D campaign world of Erisa, Nogar-Sai is the god of the undead. here we have a vampire high-priestess of his cult.
Saturday, November 12, 2005
Average Joe's
Friday, November 11, 2005
Sorcerer's cabinet
Friday, November 04, 2005
"The endless night"
"The endless night"
Suitable for use with Traveller, Star Frontiers, Alternity, Etc.
This was inspired by the movie “Outland” starring Sean Connery.
The players are sent to an asteroid mining operation to investigate the murder of a VIP’s son. The son and his father had a falling out and no one in the colony knew who that his father was this famous person. The death was ruled accidental but of course that is not good enough for the father. That’s where the group comes in. the father hires a team of private investigators to go there undercover and conduct a private investigation. The team finds out this is just one of many deaths in this mining colony, it appears that literally hundreds of convicts, indentured laborers, homeless and other people “who nobody will miss” have disappeared through the years here. The players discover that the killer is the head honcho of the mining operation, pretty straightforward stuff. Until, we add the twist that the head honcho is a Vampire. Actual-sleeps in a coffin-strength of ten men-turns into a mist- undead vampire. Now the players who are prepared for a conventional fight have got to suspend their 25th century mentality and fight a creature of legend. For some added spice, add a “sin town” with strip clubs, casinos, and brothels etc. where the laborers go to blow off steam- this is where his minions hang out- kind of like the “Titty-Twister” in “From Dusk till Dawn”. Oh, and have the vampires “Renfield” guy be the chief of security for the mining company.
Tuesday, November 01, 2005
"Zis vill only hurt a little bit. Trust me."
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