I Haven't really posted much game related stuff. the reason being is that I'm diligently working on the Legends of Steel project for Savage Worlds. Here is a small peek of what I've been up to. It's in draft form so forgive the grammatical errors. I just thought some of you guys might find this interesting.
Boskar is called the “City of thieves” by many. It is located just inside the Sikkar Plains, in the foothills that separate the High mountains and the Druss mountain ranges. This is another city founded by “adventurers” (see Hogar) who happened to be in the right place at the right time. It began as a trading post established by a group of merchant adventurers from Teve who secured permission to establish a trading settlement from the local tribe of Sikkar. This Trading post soon grew to a decent sized town as the people from the free cities of the coast began acquiring an appetite for Sikkar Bison. A profitable trade in livestock was going on when a group of settlers came down from the nearby hills with huge gold nuggets. Boskar’s main industry went from Livestock to mining overnight.
Mines: the discovery and mining of precious metals has enabled the “Bosses” to afford material and manpower to build improved defenses for the city and hire troops to man the walls.
Boomtown: People from all over are flocking to Boskar. Dozens of caravans and groups of people with “Gold fever” enter the city everyday. The demand for goods and services has far surpassed what the original inhabitants can provide, so now the call has gone out for artisans, laborers and other professionals to come to Boskar and seek their fortune.
Greed and corruption: Those that aren’t able to stake a claim of their own are doing their best to take advantage of those who have. Corrupt officials, dishonest merchants, ladies of questionable virtue, and charlatans of every stripe, prey on each other like piranhas. Taverns, Lotus dens and brothels provide their services at a premium price. Even a decent meal and a bed for the night could leave a man broke the next day. People are complaining, but the council of men who run Boskar (collectively known as “the Bosses”) are slow to react as they are making coin hand over fist themselves.
Wide open town: In such an environment it’s not hard for the enterprising adventurer to see opportunity at every turn. Law enforcement exists for those who can pay for it and consists of gangs of toughs working for the different bosses.
Gold! : Many people try their hand at mining in the hills. For some it’s profitable. For most it’s deadly. Hill tribes, bandits, wild animals, other miners, and nature herself will all conspire to end any dreams of riches.
The Sikkar: If worrying about everyone else in the city wasn’t bad enough, there are still the Sikkar outside the walls. The wagon people are seriously starting to rethink this whole trading post idea. Seeing the large influx of people and the wooden stockades being replaced by stone walls is not helping their disposition. There are many calling for a council to gather the tribes for war and rid these dirt diggers from the “Sea of grass” permanently.
Radu: All of this prosperity and growth hasn’t escaped the attention of Shen-Ka the ruler of Radu. He has sent emissaries to the Bosses with pledges of friendship and military aid in case threats from the Sikkar become more serious. The Bosses aren’t too keen on any “help” from a sorcerer, and while they haven’t turned Radu’s ambassadors away they are wary of them.